Damage taken recouped as life poe. When you take damage your Life that would be lost is instead reserved, this cannot be combined with Energy Shield but goes give 20-30% More Maximum Life. Damage taken recouped as life poe

 
 When you take damage your Life that would be lost is instead reserved, this cannot be combined with Energy Shield but goes give 20-30% More Maximum LifeDamage taken recouped as life poe If you're not aware of the mechanic, there are 6 nodes on the tree that give you "Damage recouped as life", up to a maximum of 50%

This modifier causes all incoming Hit. 23 Expansion Timeline tenkiei -. 1000 / 100 * -20 = -200 damage recouped as life. 21 Crucible League, maximize your loot drops and increase your chances of finding rare and valuable items. Quick update, lots to still work on. 10% of Leech is Instant. That's 70% damage taken. The Gemini notable has been removed from the game. 2 = 93. 1 % of Damage dealt by your Mines is Leeched to you as Life. A Leader. 2. After that you get 100 Mana back because you get. (New) 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. 000 damage taken) 4260 goes to life which means you ded, no recoup. 0 – PoE; Damage Taken Recouped as Life PoEThe defensive layer of Dissolution with Petrified Blood is the possibility to care only about a % of damage, you need only a way to regenerate 7. ago test. Mechanics. Mastery. "80-100% of damage taken recouped as life". I'm just evening things out. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Depends on how you want to use them. Anyway, this is how I’m able to run 7 spectres without dying to. So if that's the only damage recouped as life, it won't do anything. -10% means the opposite happens; You take 100% of the damage, and then you take 10% of the damage over 4 seconds as a degen. A Conquerer. Circle of Life -- Path of Exile. Safe and Instant Delivery. The buff grants added lightning damage based on the amount of mana spent. (Attributes are Strength, Dexterity, and Intelligence) Machina Mitts Murder Mitts. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. The damage take before MoM is applied is the amount that is damage recouped. Not sure if it can go below 0%, and what happened if it went below 0%. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 15: 16:. PoE Links. Gives a brief burst of life regeneration, as well as a buff which. Life Recoup is a small passive skill that grants life recoup. This means when we take any damage except Chaos, the damage is shared between these 3 pools. Mana Mods: # to Maximum Mana, % Increased Maximum Mana, Regenerate # Mana per Second, Attack Damage Leeched as Mana, # Mana Gained on Kill, etc. 0: Now grants 10% of Damage taken gained as Mana over 4 seconds when Hit (up. Server: PC, Xbox, PS. Quantity: 8. U4GM: Buy Cheap Poe Currency and Items (6% off coupon:. It require a large investment and gives little in return. I have 1% elemental and 1% fire, my build uses RF so i can assure you it does not leech. 10% of Damage taken Recouped as Mana 15% increased maximum Mana: Amber Oil: Azure Oil: Black Oil:. b) MoM comes before you gain the mana. Path of Exile item and currency. I ended up with ~99% of physical damage recouped, and 87% of all other types. Can Store 1 Use (s) Cast Time: Instant Requires Level 16 Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. For example, an original mod looks like: (15–17)% increased Fire Damage. Recoup gets strong on hybrid builds since it doesn't matter where the damage is applied. Cast Time: 0. Omens are a type of consumable item that can be received as a reward from the Trial of the Ancestors in the Ancestor league. Now we combine that with a Hierophants ability Divine Guidance and Cloak of Defiance and we have 50% damage taken vs Mana which (should) mean the following: 50% of the damage goes against mana. Continue reading. +(20-30) to maximum Life. Effect: Will be Consumed when you Die to make each nearby enemy permanently take 25% more Damage. From the patchnotes : "Crimson, Viridian and Cobalt Jewels can now roll 4–6% of damage taken recouped as Life as a suffix modifier. Safe and Instant Delivery. Finish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. The Battle Rouse passive notable now says "10% of damage taken recouped as mana". Problem: Damage taken recouped as life is a relatively new recovery option, and there are not currently enough sources of it available for players who wish to invest heavily in it. The Gemini notable has been removed from the game. Just like the dev said, Forbidden Rite's self damage is damage but not specify as spell or attack, so that MOM or other similar thing work. news Path of Exile 3. This can be modified with modifiers to Life Recovery Rate , such as the Soul of Arakaali , reducing the duration it takes to fully recoup. Category: Small passive skills. It is important to note that this is not damage conversion. Up to 20% from "Maw of Conquest". Mind that armour's effectiveness is based on the size of the hit - it's pretty hard to get 90% against big endgame hits from armour alone. It creates a leech instance on your character when you take damage from a hit. Only Damage from Hits can be Recouped, over 4 seconds following the Hit; Strategy. Chaos Resistance, redirecting Hit Damage to be. From Path of Exile Wiki. 20% of damage recouped as life. . Server: PC, Xbox, PS. to cause 100% of Damage taken to be Recouped as Life for 4 seconds: 3. Safe and Instant Delivery. The most you could use prior to this was 20% from Maw of Conquest--which was already quite good for getting extra regen out of self hits. Modifier Req. It improves the Life and Mana related stats: After having added 20% quality, there are some bonuses for Life and Mana: Maximum Life: 79 * 1. Take 100 damage and then degen 16 extra damage. On MoM, the first 20% damage taken as mana are relatively easy, Battle Rouse plus the jewel spirited response if you are using warcries. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). (11–12)% of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 3: While a Unique Enemy is in your Presence, (17–18)% of Physical Damage taken Recouped as Life: helmet 300. You have 10% fire damage taken recouped as life. +(20-30) to maximum Life. Base duration is (8. Infused Flesh. 8. The Player's Life Orb at full life. 3% of Damage taken Recouped as Mana (3–4)% increased Impale Effect; 5% increased Impale Effect; 2% increased Cooldown Recovery Rate; 3% increased Cooldown Recovery Rate; 2% increased Effect of your Curses; 3% increased Effect of your Curses; 3. Bonuses from the Mana Mastery can be allocated for one. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. With 2 Storm Secrets that are perfectly rolled on the frequency affix, you take 2 x 250 dmg x 4 (= base HoT frequency) x 2 (= 100% inc frequency) = 4,000 dmg per second, before resistances. Low life status was changed to <50% Life, so you can reserve about 50~60% of your Life, use Pain Attunement and still have 40% Life to take Chaos damage with. From Path of Exile Wiki. ago. By using both keystone passives, a character's mana pool acts as both a source of effective hit points and a source of life recovery. 19 Changes. Damage taken value is a result after all mitigation calculations has taken place on the defender side. . Forbidden Rite is a Spell characterized by its self-damaging property. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. Maximum Mana: 78 * 1. A Conquerer. 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill You think we do not know. Acquisition. 3 /4 = 210 per second In 4s, we are damaging ourselves 16 times, so we have 16 recouped instance Then our life recovery is 210 * 16 = 3369 per second Why Elementalist? Mastermind of Discord - Exposure extra -25% resistanceWith 200% life leeched per second alongside strength of blood results in 100% less damage taken or in other words damage immunity. Your Evasion Rating is reduced by 40% when. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels. Since you only have 200 Mana you take 1800 damage on life and 200 on Mana. Safe and Instant Delivery. You can only recoup damage from hits so you wont get life back from the RF degen. That makes the new Infused Flesh cluster rather interesting. +90 to Maximum Charges. 4% of Damage taken Recouped as Life. (New) 40% increased Armour and Evasion Rating while Leeching. So if i get hit 10 times within those 4 seconds since the leech stack was removed then i'd get 10 recoup stacks. Dark Pact Minion, Spell, AoE, Chaining, Chaos, Nova. (10-20)% of Damage taken Recouped as Life. Unlike life, energy shield will recharge naturally after the character has not taken any damage for 2 seconds. Circle of Life provides “Gain 10 Life per Enemy Hit with Attacks” and “12% of Damage taken Recouped as Life”. (7-8)% of Damage taken Recouped as Mana: ring 600 amulet 600: Chosen: 60. 22; 0. Now recoup kicks in on that 10k. 5% of Attack Damage Leeched as Life +1% Chance to Block Attack Damage; 1% Chance to Block Spell Damage6. . C Tier: Omen of Return: Will be Consumed when you Die. Safe and Instant Delivery. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. 8% regen per 4 second / 5% hit taken = 160% regen per 4. Requires Level 24. Safe and Instant Delivery. 17 Path of Exile league, I've decided to conduct some testing. Jump to navigation Jump to search. Mastery. The increased DoT damage taken doesnt bother me, but i am not sure if that could brick your Boneshatter build. Payment: Visa, PayPal, Skrill. The maximum quality is 20%. Recoup mechanic works great with self hitting mechanics. (16–18)% of Physical Damage from Hits taken as Lightning Damage, (7–10)% of Lightning Damage taken Recouped as Life: Prefix You and your Minions take 100% reduced Reflected Elemental Damage: You and your Minions take 100% reduced Reflected Elemental Damage, (3–5)% reduced Elemental Damage taken: Prefix (9–11)%. Leech4 is the internal id for the a Mastery Effect. Keep your blood in. Here is a simplified flowchart about taking damage in Path of Exile. (17-18)% of Physical Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. to create a Portal to Town. Homepage; Trade; Community Websites; Community Apps; Tools. to create a Portal to Town. Gain 10 Life per Enemy Hit with Attacks. You need a large pool of unreserved mana (losing out on the benefits of auras) with great mana regen required. Die twice in a T16 during the vid lol. ago It's not new but no. 75 + 0. Ghost shrouds can abuse that to turn ES into a "less damage taken" (eaten by ES) and life recovery (life recoup) combo. We've also taken this opportunity to review the Oil combinations required for Notables. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). ago. Omen of the Jeweller. As someone already stated, recoup only works with hits. 2*corrupted item, si I have a 31+%damage taken goes to mana,. requirements: +60 to maximum Life +60% to Elemental Resistances Optional affixes: Strength Dexterity Damage taken Recouped as Life Curse Enemies with Despair on Hit increased Fire Damage Non-Channelling Skills have -7 to. 17 Path of Exile league, I've decided to conduct some testing. Buy PoE Currency Cheap. I'm just evening things out. Path of Exile Wiki editing functions. PoE Recouped Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. if not, then you have that buffer from anything that wouldn't one shot you normally. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. Now has 10-15% increased Cast Speed (previously 5-10%). if you hold alt, it mentions that negative values cause you to lose life. If I had say 50% of damage taken recouped as life, is that an effective 50% damage reduction or do you only get some smaller percentage of that back? Last bumped on Nov. Level: 75: Effect (29-30)% of Physical Damage taken Recouped as Life: Granted Buff Id: influence_stat_condition_presence_celestial_boss: Aura Radius (if any), in 0. I mean are those points better spent. Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 10% reduced Mana Cost of Skills. Description. Due to the sweeping changes made to the passive tree, existing Anointments that apply to a Notable that has been removed will now apply a different Notable. By making negative "recouped as life" only count as life loss if your total "recouped as life" is negative, you should at least be able to deal with it with regular "recouped as life" bonuses. If I Recoup 20% damage as mana and have 400% increased mana regeneration rate, then I regenerate 100% of damage taken from hits over 4 seconds. It's not regen, it is recover. 8% of Attack Damage Leeched as Life 15% increased Maximum total Life Recovery per second from Leech: Verdant Oil: Violet Oil:Buy PoE Currency Cheap. Homepage; Trade; Community Websites; Community Apps; Tools. Anointment Blight anointment to unlock the passive: Version history Category: Notable passive skills Question How does the new elevated mod that adds % fire damage taken recouped as life calculate the damage recouped? Does it calculate the damage taken before or after mitigation? What happens if you convert damage taken to fire? Is the recouped life modified by life recovery rate? PoE 3. Frost Shield, Sigil of Power, and Ice Golem can also be included, you can cast them manually or automatically via Cast when Damage Taken. ago. Example: A monster strikes you for 100 physical. Gain 4 Life per Enemy Hit with Attacks. Vulnerability. 18% of Damage taken Recouped as Life: Version history. Homepage; Trade; Community Websites; Community Apps; Tools. 12% increased Mana Reservation Efficiency of Skills. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. Damage in Path of Exile follows a strict order of operations (as detailed on the PoE Community Wiki). r/PathOfExileBuilds. Then there is the Weapon option, which comes out around 97% hit damage lost over time. As someone already stated, recoup only works with hits. Vendor Offer. Payment: Visa, PayPal, Skrill, Cryptocurrencies. Omen of Return. 12 Challenges; The Visionary Divination Card PoE – Farming Lioneye’s Vision; Love Through Ice PoE Ritual 3. Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack Skills The portrait reflected his pain, a pain that she could never see. Vendor Recipes Item Cluster Jewel Oil League. 100 % increased Shock Duration on you. I ended up with ~99% of physical damage recouped, and 87% of all other types. If I have The Agnostic then it becomes 80% to mana and 20% to life. "Damage taken recouped as Life" also does not seem to work with Forbidden Rite Observed damage ingame: 473 Spoiler Thanks for your report, this is intended. That said, you'd have to check whether it's damage before mitigation or actual damage taken. Tattoos 3. 1 Standard modifiers;. (18-22)% of Damage is taken from Mana before Life while Focused: body_armour 1000: of the Order: 60 (71-80)% increased Damage with Non-Vaal Skills during Soul Gain Prevention: gloves 1500Righteous Fire. Passive Skills in the. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. Rings of Flesh Binding can give 15%, catalyst brings us up to 18%. Coral Amulet Requires Level 42 Regenerate (2-4) Life per second + (20-30) to Strength. Version Changes 3. Imagine if you just take 20% of dmg taken as life. This means when we take any damage except Chaos, the damage is shared between these 3 pools. Having more than 20% Life also allows you to ignore the Expedition culling mod. 0 Unported unless otherwise noted. 12% of Damage taken Recouped as Life. And 50 mana per second. You have 90% fire resistance. Life Masteries. Maximum 50 Tattoos. 40% increased Physical Damage Crush Enemies for 4 seconds when you Hit them while they are on. 00. Ghost shrouds can abuse that to turn ES into a "less damage taken" (eaten by ES) and life recovery (life recoup) combo. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Level: (1-20) Cooldown Time: 0. so, no. From Path of Exile Wiki. The game calculates damage before it modifies damage taken. 10% of Damage taken Recouped as Mana. Payment: Visa, PayPal, Skrill, Cryptocurrencies. Mind Over Matter (often referred to as MoM) is a keystone passive skill that allows the character's mana to absorb a portion of the damage dealt to life. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. 60% chance to avoid stun/poison/bleed by shadow. Recoup mechanic works great with self hitting mechanics. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 7: 8:. The recoup mod uses the same wording for damage taken but I can't find any data on if they are handled the same. C Tier:. Flasks gain 2 Charges every 3 seconds. So to switch it around only makes things inconsistent. Description. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Only Damage from Hits can be Recouped, over 4 seconds following the Hit; Item acquisition. And I don't need mana regen, I have Eldritch Battery and all mana is reserved anyways. PoE 3. The basic tech here feels like it became popular with dissolution of the flesh builds. Safe and Instant Delivery. This recovery is capped to 20% per second by default, or 40% with Vaal Pact. Characters die when they reach 0 life and must be resurrected in town. Have googled and its mentioned several time to take mana mastery, but. 19]Arc Archmage Inquisitor experimental Build - gameplay video - YouTube. Safe and Instant Delivery. got both a 19% fire damage taken recouped as life and a +3 max fire res relic today, either of which could be useful for the build I think, but I cant find a PoB/Video without mageblood in the build, anyone got any guides that doesnt cost multiple limbs? 4. Name. Safe and Instant Delivery. Up to 50% damage taken recouped as life from tree. Physical Damage: 0-0. 71 +(20-25) to maximum Mana (140-160)% increased Evasion and Energy Shield +(80-100) to maximum Life Temporal Rift has no Reservation (80. Allways try to use a 20% quality pretrified blood. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. Chaos Resistance, redirecting Hit Damage to be taken as DOT. Right click to remove from the Socket. (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains "To us mere mortals, time is slippery. Craft Of Exile; Find us at: League Items. proof: I gone get asap. 00 sec Can Store 1 Use(s) Use Time: 0. with the mod (6-10)% of Damage taken from Mana before Life while affected by Clarity; Related Mods Damage taken Gained as Mana when Hit. ago. The technique's effectiveness can be improved by additional sources of Damage is taken from Mana. 2% really alowed me to get rid of life. 10% of Damage taken Recouped as Mana. Safe and Instant Delivery. Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Anoint recipe: Amber Oil + Teal Oil + Violet Oil. With petrified blood, the first 60% hits and you will recoup it, the second. The strongest examples of this are for DoT builds or minions builds. Since the gem goes up to “lose 81% of life prevented this way over 4 seconds” at level 20, you actually only need 33% recoup at gem level 20 to nullify the life loss over time. Breakdown: 95% mitigated * 1. You have less energy shield while your weapons are Energy Blades. This results in 7 mana gained (10% of 70 damage to life) path-of-exile. • Additional comment actions. 0: A new Circle of Life cluster has been added to the east of the Shadow's starting location. I do think I'm gonna keep trying to make this build work. A new Excess Sustenance cluster has been added to the northeast of the Ranger’s starting location. The new recoup body armour can make it so that you actually heal instead of take damage. Recoup gets strong on hybrid builds since it doesn't matter where the damage is applied. Shares a cooldown with other Guard skills. 12% increased Mana Reservation Efficiency of Skills. Then there is the Weapon option, which comes out around 97% hit damage lost over time. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. Payment: Visa, PayPal, Skrill, Cryptocurrencies. Runic base type. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. The hit is still divided in 600 on Mana and 1400 on Life. 1 Physical damage as cold 3. AoE Radius: 18 Requires Level 16 Engulfs you in magical fire that rapidly burns you and nearby enemies. Mod Id:. Mana Mastery. (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)Looking at the masteries Path of Exile’s passive skill tree, we realized that a lot of the choices were rather bland and could be a lot more exciting. Right click to remove from the Socket. 12% of Damage taken Recouped as Life Gain 10 Life per Enemy Hit with Attacks Circle of Life is a notable passive skill . Depends on how you want to use them. Perfect link and custom colorings are available. 8 % of Attack Damage Leeched as Life: one_hand_weapon 500 default 0: 12: WeaponTree: 60 % increased total Recovery per second from Life Leech 1 % of Attack Damage Leeched as Life: two_hand_weapon 500 default 0: 64: WeaponTree: 60 % increased total Recovery per second from Life Leech 1. Regenerate 5 Mana per second. Stats # Stat Id Value; 1: damage_recouped_as_life_%_if_leech_removed_by_filling_recently: 25:96% of ele damage recouped as es. . Malachai's Loop Malachai's Loop Harmonic Spirit Shield Chance to Block: 23% Energy Shield: (179-231) Movement Speed: -3% Requires Level 65, 159 Int (10-15)% increased Spell Damage (210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a. (11–15) % of Physical Damage from Hits taken as Lightning Damage Group: 2719 (16–18) % of Physical Damage from Hits taken as Lightning Damage (7–10) % of Lightning Damage taken Recouped as Life: The Shaper's: 68: You and your Minions take 100 % reduced Reflected Elemental Damage Group: 979 (3–5) % reduced Elemental Damage. 50 sec. For example , if you take 10k damage 30% will go into mana cause of mom and then 70% go into hp. Circle of Life provides “Gain 10 Life per Enemy Hit with Attacks” and “12% of Damage taken Recouped as Life”. The damage is regained as life over the course of 4 seconds, and it appears to be post-mitigation. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield. fully upgraded pantheon for solaris (6% reduced elemental damage taken if you were hit recently notably) ignite immue (ascendency) freeze immune (arctic armour) 7% of fire damage taken recouped as life (helmet implicit) over 100% less effect of shock (shocks show as 0% effect in game) (from flask suffix + pantheon minor god) 20% less fire/cold. Chance. 100 life/mana damage (-> 2000 damage taken)-1000 mana = 7. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Viable kat item? 10. 21. Buy PoE Currency Cheap. The most you could use prior to this was 20% from Maw of Conquest--which was already quite good for getting extra regen out of self hits. 3. You have 50% physical damage taken as fire. This is done before any sort of mitigation. (New) 10% of Leech is Instant. While a Unique Enemy is in your Presence, #% of Physical Damage taken Recouped as Life; While a Unique Enemy is in your Presence, #% increased Despair Curse Effect;. drops from Expedition monsters in zones and Logbooks. ES Recharge is rarely an issue. until you take no Damage to Life for 2 seconds. This is essentially anti-recoup, so if you have 40% damage taken recouped as life, the two effects will cancel out (modifiers to life recovery rate notwithstanding). Maximum 50 Tattoos. Damage taken Recouped as Life. Couple this with Infused Flesh for 18% of damage taken recouped as Life, and Coruscating Elixir’s “remove all but one life on use, removed life is regenerated as energy shield over 2 seconds”, we even have a way to essentially recoup damage taken as ES in all but name. Your spell damage is substantially increased while under this effect. If I have The Agnostic then it becomes 80% to mana and 20% to life. Now we only have the problem of sustaining mana. 1. 16. 10% chance to Recover 10% of Mana when you use a Skill. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. Sudden Dawn - It has currently no use in any build that we know of. Poe Wiki have a very little info: "recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds" I understand it like this: When character taken damage the game create source of HP/MP/ES (based on %of dmg taken) and recover this portion over 4 second. ago. Recover 10% of Mana over 1 second when you use a Guard Skill. This skill cannot be triggered. Base Item. Hey all, trying out my own build for the first time and I know you can't take synergies at face value based on wording unless you know the jargon inside and out (which I don't). What links here; Related changes;. Malachai's Loop Malachai's Loop Harmonic Spirit Shield Chance to Block: 23% Energy Shield: (179-231) Movement Speed: -3% Requires. Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4.